/*--------------------------------------------------------------------------
    This source file is part of Abraxas Game Engine
    For the latest info, see http://code.google.com/abraxasge/
    Copyright (C) 2009, Andrew LeRoy <aleroy@member.igda.org>
    ---

    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 2
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA  02110-1301, USA.
--------------------------------------------------------------------------*/
#ifndef _EngineTests_h_
#define _EngineTests_h_

#include <AbxPrerequisites.hpp>

class EngineTests
{
public:
    EngineTests();
    ~EngineTests();
    // Must define void operator() with no arguments
    void operator() ();


    // Whatever methods you need
    void create_engine();
    void get_args();
    void startup_options_00();
    void startup_options_01();
    void startup_options_02();
    void startup_options_03();
    void startup_options_04();
    void startup_options_05();
    void startup_options_06();
    void startup_options_07();
    void startup_options_08();
    void startup_options_09();
    void startup_options_10();
    void startup_options_11();
    void startup_options_12();
    void startup_options_13();
    void startup_options_14();
    void startup_options_15();
    void startup_options_16();

    void startup_log();
    void startup_register_gfx();
    void startup_create_gfx();
    void startup_load_plugins();
    void startup_plugins();

    void run_idle();

    void shutdown_plugins();
    void shutdown_unload_plugins();
    void shutdown_destroy_gfx();
    void shutdown_unregister_gfx();
    void shutdown_log();
    void shutdown_options();


    std::vector<Abx::String> args_;
};


#endif // _EngineTests_h_
